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ART - GREEN THING FROM THE PLANET JUPITER

I was responsible for the creation of several art assets for Green Thing from the Planet Jupiter, notably the Kitchen furniture and decor, Living Room furniture, outdoor assets, as well as the level geometry and textures.

I also was the primary environment set-dresser, responsible for post-processing, and created many art vignettes at the early in production to allow us to hone down our art style early.

Kitchen Setdressing. All assets created by myself with the exception of the floor mat created by the Slugworks art team.

Kitchen Setdressing. All assets created by myself with the exception of the floor mat created by the Slugworks art team.

Kitchen Setdressing. All assets created by myself with the exception of fridge decals and the snake plant provided by the Slugworks art team.

Kitchen Setdressing. All assets created by myself with the exception of fridge decals and the snake plant provided by the Slugworks art team.

Wall and Floor Kit, Tilable Triplanar, Created in Substance Painter using procedural techniques

Wall and Floor Kit, Tilable Triplanar, Created in Substance Painter using procedural techniques

Tilable triplanar wall/floor shader. Custom triplanar setup using nodes to allow for gradient noise washed-out pattern, and adjustable UV warping to allow for interesting stylization.

Demonstration 2 of Triplanar Shader

Main Room Setdressing, using assets provided by the Slugworks art team.

Main Room Setdressing, using assets provided by the Slugworks art team.

Living Room Setdressing. I designed the furniture and level geometry, while the decor was supplied by the Slugworks art team.

Living Room Setdressing. I designed the furniture and level geometry, while the decor was supplied by the Slugworks art team.

House Isometric Shot, Setdressing by myself using assets created by the art team. Ceilings hidden.

House Isometric Shot, Setdressing by myself using assets created by the art team. Ceilings hidden.